COD Warzone Mobile
Activision’s highly anticipated battle royale game, Warzone Mobile, has finally arrived and made a big splash with over 1.5 million downloads and $216k in revenues on its first day, despite some negative feedback.
Before its global launch, Warzone Mobile was one of the most anticipated mobile games of the year. Fans had high expectations for the game, especially since the PC version and other devices had been so successful. However, players were disappointed with the game’s performance compared to other Call of Duty titles.
Players have reported that Warzone Mobile is not optimized for lower or mid-tier mobile devices and only works well on high-end ones. This has led to poor gameplay performance and low ratings, with over 150k total reviews criticizing the game.
Activision is dedicated to improving the game experience for players and has already released a day one patch to address critical issues, particularly with performance.
While some issues still need to be resolved, Activision has successfully fixed problems such as disc space errors, server log errors, server performance issues, and crashing caused by too many vehicles spawning. The ability to rejoin ongoing matches has been temporarily disabled to improve gameplay performance and reduce crashes.
Activision is working on optimizing asset prefetching on Android devices to reduce loading times, re-enabling enemy outlines in the HUD, and adjusting armor and health values to increase survivability. Developers are also addressing stability and performance issues on certain devices and preventing the game from being downloaded on unsupported devices.
While Warzone Mobile had a rocky start, Activision has a history of improving games after launch with updates. Players can expect to see improvements and fixes in the future to make Warzone Mobile a smoother and more enjoyable experience.
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